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Rubrics

Every term, your project partners, mentors, instructors, and teaching assistants will evaluate you on the six facets using the rubrics below, either through Canvas assignments or a survey.

Note that each facet will have a different weight depending the term, see the grade distribution.

Reflection

The purpose of the Reflection facet is to evaluate your ability to critically analyze learnings and project experiences.

Reflection will be evaluated both individually and as a team through different activities.

PointsCriteria
100Demonstrates deep critical thinking, learning, and insight with specific examples. Identifies future improvements.
90Shows clear critical thinking, learning, and insight. Provides some specific examples and suggestions for improvement.
80Reflects on learning and experiences with general insights. May lack specific examples or suggestions.
70Basic reflection on experiences. Limited insights and general observations.
50Minimal reflection. Lacks depth, examples, and insights.

Requirements and Specifications

The purpose of the Requirements and Specifications facet is to evaluate your ability to gather, document, and prioritize project requirements.

PointsCriteria
100Requirements are comprehensive, well-documented, and prioritized. Stakeholder needs are thoroughly addressed.
90Requirements are detailed and mostly well-documented. Stakeholder needs are largely addressed.
80Requirements are clear but may lack some detail or prioritization. Stakeholder needs are generally addressed.
70Basic requirements documented. Some stakeholder needs may be overlooked.
50Minimal requirements documented. Many stakeholder needs are missing or unclear.

Stakeholders refers to the project partners, which can be faculty members, students, industry partners, or else. Make sure that the goals of the project are stated, clear, and measurable. We can’t evaluate requirements otherwise.

Design, Implementation, and Deployment

This rubric is very broad and we don’t expect to hit a hundred points before Winter or Spring. Fall term does not put a lot of weight on this rubric, but your goal is still to get the implementation and deployment under way to hit the ground running in Winter.

PointsCriteria
100Solution design is innovative, well-thought-out, and thoroughly implemented. Deployment is smooth and well-documented.
90Design is solid and implementation is mostly complete. Deployment is successful with minor issues.
80Design is adequate and implementation is functional. Deployment is successful but may have some issues.
70Basic design and implementation. Deployment is functional but with notable issues.
50Minimal design and incomplete implementation. Deployment is problematic or incomplete.

We use the term “deployment” very loosely here. If you have a research project, this means that your code or artifacts are well-documented (think reusable/reproducible). If you have a FOSS project, it means your patches include all the necessary changes (incl. to documentation) and successfully works within the existing codebase with no regression.

Verification and Validation

The Verification and Validation facet looks at the outcome of your Capstone project, not just the output.

Each project category has a different grading scale, inherent to the category.

FOSS

This category involves contributing patches to an existing Free and Open-Source Software project. Examples include writing patches for the Rust compiler, the Xen hypervisor, the Habitica todo-list game, or the OSU Open Source Lab repositories.

PointsCriteria
100Patches accepted, positive mentions in press/release.
90Patches accepted.
85Patches accepted but then reverted due to bug/issue.
80Patches submitted and reviewed.
75Patches submitted.
70Patch appears to work on student computers.
50Patch is vaporware.

Research

Collaborate with a professor on a research topic, aiming to publish a small paper with your findings.

PointsCriteria
100Novel results or context or paper published, etc.
90Prototype works on a wide range of reasonable inputs and some challenging ones.
80Prototype works on reasonable inputs.
70Prototype works on trivial inputs.
50Prototype is vaporware.

Consultant

Develop software for a specific external project partner.

PointsCriteria
100System is in production and is public-facing or part of critical operations.
90Project partner is actively working to integrate system into production, and system is public-facing or part of critical operations.
80Project partner feedback on an earlier prototype; concerns have been addressed in newer version.
70Project partner feedback on an earlier prototype.
50System diverges significantly from Project partner requirements; project partner does not intend to use the system; team has stopped speaking to project partner.

New Product or Game

This category involves creating a new product or game, which may or may not become a viable business.

PointsCriteria
100Hundreds of light users or tens of heavy users or positive mention in mainstream/industry press or winning a reputable startup/gaming pitch competition.
90Two dozens users you don’t know or rigorous user study.
80A dozen users you don’t know or user study.
70Friends have tried your software.
50No users, nor user testing.

Teamwork

Capstone is fundamentally a team effort. Teamwork will be judged on the team and individual level.

PointsCriteria
100Actively contributes to team success. Demonstrates leadership, collaboration, and conflict resolution skills.
90Contributes effectively to team goals. Shows good collaboration and some leadership or conflict resolution.
80Participates in team activities and contributes to goals. Basic collaboration skills.
70Inconsistent participation. Limited contribution to team goals and collaboration.
50Minimal participation or negative impact on team dynamics.

In addition to the general rubric for teamwork, we’re also using the Comprehensive Assessment of Team Member Effectiveness (CATME). The CATME Five Temwork Dimensions will only be used for individual peer reviews:

  • Contributing to the Team’s Work
  • Interacting with Teammates
  • Keeping the Team on Track
  • Expecting Quality
  • Having Relevant Knowledge, Skills, and Abilities

Communication

PointsCriteria
100Clear, concise, and effective communication. Excellent presentations and well-structured documentation.
90Good communication skills. Effective presentations and documentation with minor issues.
80Adequate communication. Presentations and documentation are clear but may lack polish.
70Basic communication skills. Presentations and documentation are understandable but with notable issues.
50Poor communication. Presentations and documentation are unclear or ineffective.